![]() The game also has some other notable glitches. The central character's hand can randomly drop from the lever you use to drive, and vehicles sometimes shoot backward when you try to move them forward. The frequent and rapid pivots can be dizzying - and make it painstakingly slow to try taking even a few steps. Swiping your finger around the circular joystick-type control will propel him in various directions, but that also changes your viewing perspective. ![]() Although the game description says players will "spring, leap, dive, and grapple with ease," that's not quite the case. His equilibrium is so unpredictably off-kilter that it can be hard to align yourself with levers that need to be pushed, boxes that should be picked up, and other items. But here, ineffective controls end up making it frustratingly difficult to direct the wobbly, unmoored deliveryman. In some apps that are similar to Totally Reliable Delivery Service, having a character make exaggerated, awkward motions serves as a fun way to add a challenging element to tasks. TinyBuild GAMES provided us with a Totally Reliable Delivery Service PS4 code for review purposes.Players try to commandeer and maneuver different vehicles and figure out where to deliver packages, but the controls make this much harder to accomplish. You’ll experience pretty much everything it has to offer in the first few minutes of playing it, and it’s the sort of game best experienced as part of a YouTube compilation, rather than something you need to play on your own. In other words, Totally Reliable Delivery Service is the definition of a one-note joke that wears out its welcome pretty quickly. After all, there are only so many times you can flop around helplessly before it stops being funny. I’ll admit that I only played the game solo, so it’s quite possible things are improved by the presence of other people, but even still, I can’t see how that would make it substantially better. Sure, the packages change, but it’s still all Point A to Point B while fighting with lousy physics. Which is the other big flaw with Totally Reliable Delivery Service: it gets really repetitive really fast. While it may be fun once or twice, when it happens over and over again, the humour evaporates pretty quickly. One time, trying to get into a plane, I ended up rolling around beneath the wing, unable to do anything else. Sometimes I’d make it in, but just as frequently I’d phase through the vehicle entirely. Similarly, any time I tried getting into a vehicle - which is a must in this game, seeing as you have an open world full of deliveries to make - it was a hit-or-miss proposition. Like, one time I dropped a package off in the designated area, and my character ended up getting stuck as well. ![]() Unfortunately, there are plenty of times where the flailing and the falling feel more like a design flaw than something intended to make the game more enjoyable. On top of that, some of the packages are explosive, which means the game makes good use of its ragdoll physics. Much like Human Fall Flat or QWOP, you have far more control over your driver’s limbs than you would in most other games, and the resulting flailing is good for a laugh or two. You (and friends, if you want) control - in the loosest sense of the term - a klutzy delivery driver, and you have to try and deliver all kinds of packages from Point A to Point B. It’s not that the basic idea isn’t fun - it is. Where a game like Goat Simulator occasionally reached some surprisingly impressive highs if you stuck with it long enough, with Totally Reliable Delivery Service, you’ll find that the whole thing has diminishing returns pretty quickly. That said, I think Totally Reliable Delivery Service comes a lot closer to that line than Goat Simulator ever did. Like Goat Simulator years ago, it’s broken in a lot of ways…but it’s intentionally broken, which makes it difficult to tell where the line is between bad on purpose and just plain bad. It’s hard to review a game like Totally Reliable Delivery Service. ![]()
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